Are super human drums marketable?

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drcolossus02
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Are super human drums marketable?

Post by drcolossus02 » Sun Jun 17, 2007 11:34 am

Basically I'm really good at making crazy squarepusher-esque electronic drum patterns.I was wondering if you guys think it would be possible to get any work as a session musician / programmer since I'm pretty sure no-one else occupies this niche.If so how would I go about this?Its tricky if you want work as a session guitarist or something but I have no clue where to start if I would want this sort of work.Here's something I whipped up today as a work-out that will sort of illustrate to you what I do. All made out of one drum loop and no effects.http://www.sendspace.com/file/mehtwgThanks for your time.

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Re: Are super human drums marketable?

Post by gitarrero » Sun Jun 17, 2007 9:28 pm

..just a quick note: if you're using loops/samples from (bought) sample cds to re-arrange them in ableton or similar, then you can't sell the result as loop itself.read the license agreement of your sample cds - every license agreement I've seen include this (which is understandable).
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Re: Are super human drums marketable?

Post by drcolossus02 » Sun Jun 17, 2007 10:51 pm

Thank you for the replys but I think you guys are sort of missing the point.Im not trying to sell loops but wondering if I could get work as a programmer / session musician for this niché because very few people can do this sort of thing. Have a listen to the audio clip I posted and you'll get what I'm talking about.http://www.sendspace.com/file/mehtwgQuote:..just a quick note: if you're using loops/samples from (bought) sample cds to re-arrange them in ableton or similar, then you can't sell the result as loop itself.read the license agreement of your sample cds - every license agreement I've seen include this (which is understandable).Well in this case I'm using the infamous amen break that has been used on about a billion records without sample clearance. There was a landmark law case a while ago with NWA I think where the judge concluded sampling breakbeats isn't illegal since all drum sounds are essentially the same and no-one can claim to own a drum beat since they are all derived from other sources therefore there is no intellectual property to steal. So its alright.

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Re: Are super human drums marketable?

Post by drcolossus02 » Mon Jun 18, 2007 1:43 am

Yeah sorry I forgot to mention that I checked loopwise.com and there were like 10 projects in the last 5 months or something so I thought it looked dead but thanks for the heads up nonetheless. Could be useful for getting things recorded for my production projects for cheap.I'll check out the collaboration corner here but how would I go about approaching a demo studio exactly? Any methods because all I can really think of is the good old unsolicited post and that probably has quite a low accuracy.

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Re: Are super human drums marketable?

Post by spariam » Mon Jun 18, 2007 2:20 am

Programming may be a niche, but I'm fairly certain that it's not unoccupied one (but probably not a filled one either).I have a friend in NYC who is a studio musician drummer/programmer (and known for his programming and looping). He has a few videos on youtube and writes (or wrote, I haven't checked lately) a column "Digital Drummer" for the American version of Future Music. He works out of his apartment studio a lot...http://www.youtube.com/results?search_q ... search=You might also check out esession.com...

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Re: Are super human drums marketable?

Post by edteja » Mon Jun 18, 2007 2:56 am

Google for demo studios and send them an email with this basic information you've given us. and an idea of your equipment, the formats you can provide the material in, how you work, your rates and anything else ya gotta say. Follow up on the nibbles. Good luck.
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Re: Are super human drums marketable?

Post by zircon » Mon Jun 18, 2007 6:46 am

Pretty good stuff here, I'm an electronic musician myself and into this kind of beatwork (though I usually prefer breaks/big beat as opposed to dnb/jungle). I'm impressed. I was inspired to mess with Amen after listening to your demo... here's what I came up with after about 15 min of work. Manual slicing/seq in FLStudio's piano roll.http://www.soundtempest.net/amenchop.mp3

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Re: Are super human drums marketable?

Post by drcolossus02 » Mon Jun 18, 2007 8:16 am

Quote:Programming may be a niche, but I'm fairly certain that it's not unoccupied one (but probably not a filled one either).I have a friend in NYC who is a studio musician drummer/programmer (and known for his programming and looping). He has a few videos on youtube and writes (or wrote, I haven't checked lately) a column "Digital Drummer" for the American version of Future Music. He works out of his apartment studio a lot...http://www.youtube.com/results?search_q ... search=You might also check out esession.com...Ah thats sort of a completely different thing to what I do. These drums are not meant to be remotely authentic sounding in any way. His things are all about ways to make digital drums sound more human. Im about making them sound superhuman. Not electronic but superhuman if you get me.Im sure theres a million programmers who know everything about making drums sound more human. Thats what all the books are on and stuff. I was talking about something different.Quote:Pretty good stuff here, I'm an electronic musician myself and into this kind of beatwork (though I usually prefer breaks/big beat as opposed to dnb/jungle). I'm impressed. I was inspired to mess with Amen after listening to your demo... here's what I came up with after about 15 min of work. Manual slicing/seq in FLStudio's piano roll.http://www.soundtempest.net/amenchop.mp3Thanks man. Nice amen choppage. Problem with using programs like fruity loops is that you're a bit limited because you can't really bend time if you get me. You can only really program in the rhythm and because of the chopping method you lose a lot of groove.You should try resamping and chopping it up further, filtering, putting stuff backwards, pitching, bending ad infinitum while hyper exenctuating the original groove. But nice to see someone else chopping.

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Re: Are super human drums marketable?

Post by zircon » Mon Jun 18, 2007 12:24 pm

Well, you can do that stuff, but it's not as intuitive. For example if I wanted to the pitched drills, I would probably not use a piano roll but load it into a granular sampler instead (FL Granulizer). However I have less experience with that stuff. What VST(s) do you use? Reaktor?

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Re: Are super human drums marketable?

Post by stick » Mon Jun 18, 2007 4:16 pm

Quote:Basically I'm really good at making crazy squarepusher-esque electronic drum patterns.Dude... that's some great editing work there. You give BT a run for his large piles of money. I wish I could help you break in to the biz to do that sorta thing... 10 years ago you could'a cleaned up, but I'm not sure the pop market can support this kind of thing anymore. Of course, messing up someone's live drums is probably what you're thinking... Mute Math style... Do you only do drums? Do you write tracks too? I can see that stuff getting in libraries and commercials and whatnot. Regardless, nice work. Now, tell me all your tricks. HA HA! I'm guessing you get the pitch things happening by slicing so short that it's making a pitched wave when you put a bunch of them in line?

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