Exactly.
So with a live band kind of track with VIs:
You have a drum mix.
Then add guitars and such (could be L+R)
Vocals C
Etc.
LCR is not referring to every single element.
Also considering Pan Law / depth:
A lot of DAWS are sort of standardized at -3dB. You can change it though it if works better for you.
I read that most SSL consoles are built with a pan law of -4.5db.
Chiarelli & His Panning Rule
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- andygabrys
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Re: Chiarelli & His Panning Rule
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Re: Chiarelli & His Panning Rule
Thanks so much Andy! This is really helpful.andygabrys wrote: ↑Fri Jan 25, 2019 11:36 amExactly.
So with a live band kind of track with VIs:
You have a drum mix.
Then add guitars and such (could be L+R)
Vocals C
Etc.
LCR is not referring to every single element.
Also considering Pan Law / depth:
A lot of DAWS are sort of standardized at -3dB. You can change it though it if works better for you.
I read that most SSL consoles are built with a pan law of -4.5db.
Cheers,
Matt
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Re: Chiarelli & His Panning Rule
jdstamper wrote: ↑Sun Jan 20, 2019 10:37 amThat's a great explanation in the article that Marcus posted above.
Regarding volume levels, you just have to use your ears because the parts will be louder / softer depending on where they are panned. If you change the panning you will often want to adjust the volume.
You should also be aware of the panning law in your DAW. The panning law controls are intended to help "even out" the perceived volume of a part by changing the volume as you change the panning. You will probably want to leave it set at the default for your DAW, but it's a good idea to be aware of how the panning law is affecting your mix. https://www.soundonsound.com/sound-advi ... should-use
Jim
My DAW defaults to "linear", which sucks, in my opinion, because arithmetically, when you pan a sound betwixt a pair of speakers, the acoustic energy produced doubles in the center, cuz duh, two speakers are reproducing the same waveform in phase, thereby doubling the output. Whereas, if you are sitting in a venue and a bagpiper walks across the stage from left to right or vice versa, you will hear no level increase at the center, almost regardless of where you are seated. The level of the direct sound as opposed to the reflected sounds is all that changes, or more precisely the direction of the reflections is what changes.
This existential dichotomy, is what led stereo pioneers to LCR mixing. LCR is a wonderful thing, and the more you know it, the more you'll like it.
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Re: Chiarelli & His Panning Rule
The reason a mixer might prefer LCR is pretty simple; there are phase relationships in a room, and there are phase relationships between microphones, and incorrect phase relationships can produce comb filtering, which isn't necessarily always bad, but usually doesn't sound natural or good. The more microphones, the more we gotta worry, are they in phase? With LCR, this is less a problem; we can edit together a number of performances in a given space, before a pair of XY microphones, with different performers, at different times, and attain a cohesive result, as if all the performers had played simultaneously.
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