Horns - but they're real!
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Horns - but they're real!
I keep getting feedback on one song of mine saying that the MIDI or synth horns do not sound authentic enough. But I swear I just have a really really really good live horn player who also produces professionally and the tracks literally come off like that. It's both amazing and frustrating at the same time lol. Just thought I would share not sure where else to put it. I'm not mad or anything and I don't know how to respond to the reviewer and let him know but I just think it's kind of humorous LOL
- edmondredd
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Re: Horns - but they're real!
In my opinion, mmagram0926, there are 2 sides of the coin: it might be that the screener is used to hear high end sample instruments, sampled at AIR or at some other fancy location, and might be hearing your horns as midi or synth; or it could be that "recording and producing" your horns is going through a weak link somewhere. What's the style you're writing in? What is it that you're trying to achieve. I know for example that if your doing orchestral music, you need at least 3 takes for the same instrument, and then you blend it with some sample instruments if need be..
my 2¢
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Re: Horns - but they're real!
Post it up lets listen
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Re: Horns - but they're real!
Post a link so we can check it out. I got a return a few years ago for my soprano sax and live mallets sounding too MIDI and sequenced. Sorry, but it took me years to be able to play with solid time. It can come down to the mix and panning as well, along with the effects applied to the horns.
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- hummingbird
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Re: Horns - but they're real!
If I play my Akai EWI wind controller and assign a trumpet to the track, is that considered 'live' or 'synthetic'?
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- cosmicdolphin
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Re: Horns - but they're real!
Synthetic, it's just a different controller..although it might generate better results than playing keyshummingbird wrote: ↑Mon Jul 19, 2021 8:51 pmIf I play my Akai EWI wind controller and assign a trumpet to the track, is that considered 'live' or 'synthetic'?
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Re: Horns - but they're real!
Hey, that's a worthy point given that there are some pretty popular libraries out there and they really do have a distinct sound out of the box. I am positive that if I can hear the sound of Spitfire Symphonic Strings or LASS then the screeners definitely can lol!edmondredd wrote: ↑Mon Jul 19, 2021 2:06 pmIn my opinion, mmagram0926, there are 2 sides of the coin: it might be that the screener is used to hear high end sample instruments, sampled at AIR or at some other fancy location, and might be hearing your horns as midi or synth; or it could be that "recording and producing" your horns is going through a weak link somewhere. What's the style you're writing in? What is it that you're trying to achieve. I know for example that if your doing orchestral music, you need at least 3 takes for the same instrument, and then you blend it with some sample instruments if need be..
my 2¢
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Re: Horns - but they're real!
That is awful and hilariousmmagram0926 wrote: ↑Fri Jul 16, 2021 6:31 pmI keep getting feedback on one song of mine saying that the MIDI or synth horns do not sound authentic enough. But I swear I just have a really really really good live horn player who also produces professionally and the tracks literally come off like that. It's both amazing and frustrating at the same time lol. Just thought I would share not sure where else to put it. I'm not mad or anything and I don't know how to respond to the reviewer and let him know but I just think it's kind of humorous LOL
From my sound perspective and not a musical one:
I try very hard to be as OCD as possible when programming MIDI - strictly from a players perspective, and always introduce small timing and dynamic imperfections to emulate realism.
Given that different libraries have different ambiances, it's also important to ensure that your tonal balance between different sample libraries is maintained to provide adequate sonic cohesion. This can often be dealt with by using subtle EQ on specific libraries or instruments after deciding which tone you're going for. Prioritise reverb for instruments accordingly, to avoid the unnatural washiness of multiple halls being mushed together. Take advantage of the tree and close mics more than ambient mics if your track count is busy. Also, use that hi-pass filter everywhere! It's insane how much mess you can cut from almost everything. There is much space to be gained for the low freq guys like tuba and double basses.
Just some of my thoughts on getting optimum results when using VST's...
- edmondredd
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Re: Horns - but they're real!
What Freddie is saying is extremely valuable using virtual instruments, that's for sure, however, and just for you to have a clearer and to the point comments I'd reiterate what Paullie and Cosmic asked earlier, and that's a track to listen toEphJayMusic wrote: ↑Tue Jul 20, 2021 5:03 pm
That is awful and hilarious
From my sound perspective and not a musical one:
I try very hard to be as OCD as possible when programming MIDI - strictly from a players perspective, and always introduce small timing and dynamic imperfections to emulate realism.
Given that different libraries have different ambiances, it's also important to ensure that your tonal balance between different sample libraries is maintained to provide adequate sonic cohesion. This can often be dealt with by using subtle EQ on specific libraries or instruments after deciding which tone you're going for. Prioritise reverb for instruments accordingly, to avoid the unnatural washiness of multiple halls being mushed together. Take advantage of the tree and close mics more than ambient mics if your track count is busy. Also, use that hi-pass filter everywhere! It's insane how much mess you can cut from almost everything. There is much space to be gained for the low freq guys like tuba and double basses.
Just some of my thoughts on getting optimum results when using VST's...
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