I found a thread with this related comment:“The structure of your piece can be the typical “three act” structure found in many Film Trailers, but this company is also open to a more straight ahead structure, which is commonly found in a lot of today’s Video Game trailers. Depending on the structure you choose, be sure your piece builds tension throughout, and ends with a big climactic finish.”
Can anyone musically elaborate on the style of each of the three acts, or perhaps point to an example that best typifies the concept? For example:TAXI Tip: Film Trailers almost always happen in three “acts,” or sections. Trailers typically last about 2 to 2.5 minutes in total length. Act One starts at the beginning. Act Two usually comes in around one-minute (could be a bit earlier or later), and Act Three usually comes in about 30 seconds later and ends with a big build/crescendo leading to a buttoned or stinger ending.
Act 1: Pensive, start with sustains, increase tension for the first minute to a big climax. (think Ben Kenobi's Theme)
Act 2: Romantic, strings or an instrumental break down like solo piano w/strings, build tension to lead into the final scene. (think Leia's Theme)
Act 3: Final battle scene, percussion, cymbal crashes, big hits, dissonance, resolution... the "wow" factor.
Am I close?