I would definitely agree with this. I don't think you can write effective game music without actually playing a few games at least. I think it's really its own world...gamers are very much into the games and into everybody involved in creating them (including the composers, which is very nice).fusilierb wrote:I'm actually not a huge gamer. I have an xBox and a hand full of titles. It depends what you are into, but today's games are very immersive, gorgeous to look at and sound fantastic. If you're interested in writing music for games, then you should at least be familiar with them and how game music maps to game play.
I think it's important to at least have a good view into that world. And yes, into the interactivity between music and game play.
One of the main reasons I'm not submitting to this listing (as much as I'm fascinated by the field) is that I really can't devote the time right now to immersing myself in the gaming world to the degree where I would feel comfortable saying "yes, I can bring something valuable to the table here". I don't like to do anything half-a$$ed.
I'm also firm believer that you have to enjoy what you do in order to compete at a high level. If you don't enjoy game music and the whole gaming "experience", why would you want to get into the field? You're never gonna be able to compete with those who really do. It's the same for every type or style of music.
Just MHO of course...