Programming guitar tracks

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mojobone
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Re: Programming guitar tracks

Post by mojobone » Tue Feb 08, 2011 1:18 am

Not to take away from Mazz' post, but any amp that can produce a unique signature tone is probably worth saving; up to now, there ain't much that equals the real thing, let alone beats it, but who knows what the future holds?
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Re: Programming guitar tracks

Post by fullbirdmusic » Tue Feb 08, 2011 10:29 pm

mojobone wrote:Not to take away from Mazz' post, but any amp that can produce a unique signature tone is probably worth saving; up to now, there ain't much that equals the real thing, let alone beats it, but who knows what the future holds?
+1

You can do the synth thing if it works for you.
Or you can hire me to do your guitar parts :)

Being a guitar player, it's like nails on a chalkboard listening to modeled guitars. I realize there are many folks that, for whatever reason, don't have access to a real guitar or guitar player, but I think even the "best" sounding samples sound like a keyboard player. I know this doesn't help much, just thought I'd contribute my 2 cents! 8)
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Re: Programming guitar tracks

Post by Dwayne Russell » Tue Feb 08, 2011 11:53 pm

fullbirdmusic wrote:

Being a guitar player, it's like nails on a chalkboard listening to modeled guitars. I realize there are many folks that, for whatever reason, don't have access to a real guitar or guitar player, but I think even the "best" sounding samples sound like a keyboard player. I know this doesn't help much, just thought I'd contribute my 2 cents! 8)

I know what you're saying but have you heard electri6ity? You can do real sounding stuff with that and not even a guitar player could tell its not real.

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Re: Programming guitar tracks

Post by Cruciform » Wed Feb 09, 2011 12:11 am

Dwayne Russell wrote:I know what you're saying but have you heard electri6ity? You can do real sounding stuff with that and not even a guitar player could tell its not real.
It's very good no question but if the demos on their site are anything to go by, I can still tell it's not real. There are nuances missing and there's a harshness to the attack.

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Re: Programming guitar tracks

Post by fullbirdmusic » Wed Feb 09, 2011 12:16 am

I did hear it and it's pretty darn impressive. It's amazing how far technology has come in simulating stringed instruments, most notably the guitar!
I'd be willing to participate in a challenge that I could hear that it isn't real. But most non-musician types most likely cannot tell. In a mix, it's probably even more difficult to hear. But the sound of a real guitar absolutely cannot be beat.
Chords, double-stops, and other multi-note voicings are just very difficult to model and therefore take away from the realism of the library. The single-note melodic lines are very convincing, however. The video I saw of the guy playing the shred parts was pretty damn good. But then he did some double-stops and I was totally turned off.
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Re: Programming guitar tracks

Post by fullbirdmusic » Wed Feb 09, 2011 12:16 am

Cruciform wrote:
Dwayne Russell wrote:I know what you're saying but have you heard electri6ity? You can do real sounding stuff with that and not even a guitar player could tell its not real.
It's very good no question but if the demos on their site are anything to go by, I can still tell it's not real. There are nuances missing and there's a harshness to the attack.
Agree. The attack is very harsh and you found the words that I couldn't do describe it best.
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Re: Programming guitar tracks

Post by Dwayne Russell » Wed Feb 09, 2011 8:40 am

Cruciform wrote:
Dwayne Russell wrote:I know what you're saying but have you heard electri6ity? You can do real sounding stuff with that and not even a guitar player could tell its not real.
It's very good no question but if the demos on their site are anything to go by, I can still tell it's not real. There are nuances missing and there's a harshness to the attack.
:cry:

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Re: Programming guitar tracks

Post by Dwayne Russell » Wed Feb 09, 2011 9:16 am

Ok.

Tell me which one of the guitar tracks in this song is not real:

http://dl.dropbox.com/u/6395912/dancin.mp3

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Re: Programming guitar tracks

Post by mazz » Wed Feb 09, 2011 9:48 am

Being a keyboard player, I hear keyboard parts programmed by guitarists and I hear a lot of root position block chords and piano parts that sound like every note is at the same (often high) velocity, so it goes both ways for sure. Just because one has a keyboard doesn't make them a keyboardist!! ;)

My wish list is in this order of priority:

1. Tracks played by real player (any instrument but in this case, guitar)
2. Loops of parts played by a real player
3. Me hacking my way through a part using a sample library (and eventually burying it in the mix)
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Re: Programming guitar tracks

Post by mojobone » Wed Feb 09, 2011 9:59 am

Dwayne Russell wrote:Ok.

Tell me which one of the guitar tracks in this song is not real:

http://dl.dropbox.com/u/6395912/dancin.mp3
All of 'em except maybe the bass. (nice growl, on that, btw)
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