my 2 cents on this one:
mpitluk wrote:some other questions:
Firstly, the way you answered seemed to reveal your mixing process. That is, your objective is to get the volume and tonal balances first (subtractive EQ and comp), and then start adding other effects when needed/desired second. Is that how you work? I've been toying around with different approaches and processes. Your "implied" method seems interesting and rather logical to me. Tonal and volume balance are absolutely essential to mixing. All the other fluff just helps enhance the emotions created in the balanced mixed. I'm gonna give that method a go.
I am going to echo Mike Senior's process from "Mixing secrets for the small studio". he talks about getting a stable "fader position"
so this is a process of using eq, and / or compression and then panning to try to get a mix that plays from start to end and you don't feel the need to grab a fader and push it up to highlight some part of the song. A static mix that plays like a song.
Now this also highlights the other side of a good static mix - its static. there is nothing pushed up in your face to make you notice it (say a guitar lick between vocal phrases). So then usually you end up going in to automate things so they come in and make you notice.
goofy huh? mix it so everything is one level, and then automate it so everything is interesting again.
This relates mostly to songs that are close mic'ed and often recorded in isolation (i.e. typical pop, rock, country). The same genres that adding "effects" is popular in, usually because a pop mix with no FX sounds dry and close and nothing may fit together into sounding like it was recorded in the same space (which is often desirable to give the illusion that the band played together - some genres go the other way and make things sound otherworldly by adding FX to make everything sound separate).
As you get progressively towards a more ambient recording with an ensemble that moderates its own volume (i.e. a jazz group in live performance or an orchestral ensemble) you are usually dealing with less recorded channels (in an orchestral recording you may in some circumstances have only 2 - Left and Right) - and what are you going to eq or mix in this situation? maybe you take a little sub off to prevent excess mud. maybe you notch out a little midrange that was highlighting a resonance in the room, maybe you add a db of top end to "open up" the sound. Often there is extra reverb added to the recording to make it sound bigger.
mpitluk wrote:Secondly, when you say subtractive EQ and compression, are you talking about fixed effects only? For example, you typically don't want your kick to interfere with the frequency range wherein your bass shines; but just cutting those competing frequencies in the kick might not be as desirable as side-chaining the kick and bass such that when the bass plays, your compress those frequencies in the kick temporarily. I'm just curious if you really commit to a fixed subtractive EQ or if you mix with a more dynamic and active interaction between EQ and compression.
I think again, you would eq if that helps the static balance. if things were moving around dynamically, like every time the bass player hit the open A string it was way louder than all the other notes, you might compress the bass with one band of a multi-band compressor tuned only to affect that note.
Sidechaining the bass and kick for me goes beyond just trying to fit them together - its a way to highlight the part of the low freq spectrum that each does best. punch (kick) and sustain (bass). Using sidechaining allows the bass fader to be a bit higher cause it doesn't play as loud when the kick sounds. I use standard eq to dovetail the two sounds together.
for me, eq and compression is mostly used as enhancement. To make things clearer. to make things a little more dynamically even. to accentuate things and make the mix sound larger than life and more than just a live recording - (an 1176 on vocals to give a little edge, a little parallel distortion on bass for clarity and audibility on smaller speakers, compression on drum room mics to give the feeling of a bigger room).
Just about every channel in my mixes have some kind of ambient treatment to fit things together and to increase the size of things. those are usually reverbs and tempo synced delays on busses that I can send a little bit of each channel to.
But due to the kind of music I do, I don't often use things as "effects" unless its something like an eq sweep on a synth noise patch or something like that. Most of the sounds are there from the instruments. I just enhance things and make them sound larger than life - deeper, taller, and wider. that is stylistically driven too. The more conservative genres I am making things clear and audible. More effect means the same thing to start, and then add ear candy.