Resources Needed- Trailer Music
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- edmondredd
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Resources Needed- Trailer Music
I am not sure if it is the right place to ask, but thought to give it a chance:
So I'm looking to expand my scope of work. I've been doing epic orchestral trailer so far and would love now to include hybrid elements, synth and sound design.
The problem is I can't really find specific videos/courses. I mean I could find a synth tutorial (dance/edm), or a sound design tutorial (recording techniques, mic uses etc), but not used or included within a trailer music.
I'd love to hear from experienced user on how they do that if any, or if there are any resources out there that some could know of
thanks
So I'm looking to expand my scope of work. I've been doing epic orchestral trailer so far and would love now to include hybrid elements, synth and sound design.
The problem is I can't really find specific videos/courses. I mean I could find a synth tutorial (dance/edm), or a sound design tutorial (recording techniques, mic uses etc), but not used or included within a trailer music.
I'd love to hear from experienced user on how they do that if any, or if there are any resources out there that some could know of
thanks
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Re: Resources Needed- Trailer Music
Not much out there.
Here's something... and Nick is a member of Taxi:
https://www.youtube.com/watch?v=MP81oIjLzgY
Here's something... and Nick is a member of Taxi:
https://www.youtube.com/watch?v=MP81oIjLzgY
Dave Ramey
http://www.taxi.com/waveheavy
http://www.taxi.com/waveheavy
- edmondredd
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Re: Resources Needed- Trailer Music
thank you Dave for chiming in.. Nick Murray is probably one of the first guys I watched when I started writing for trailers, and he's such a resourceful guy.
I'm actually looking more into the dark hybrid side of things, and see if there are resources as good as Nick's
I'm actually looking more into the dark hybrid side of things, and see if there are resources as good as Nick's
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Re: Resources Needed- Trailer Music
Hi there!
Not sure if this might fit into that category?:
https://www.masterclass.com/classes/han ... lm-scoring
Not sure if this might fit into that category?:
https://www.masterclass.com/classes/han ... lm-scoring
- mojobone
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Re: Resources Needed- Trailer Music
The reason there's not a lot out there is that most of the 'epic' is in how you mix; it doesn't so much matter whether you're starting with orchestral samples or sine waves. Although, come to think of it, there's literally nothing less epic than a sine wave.
- markhimley
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Re: Resources Needed- Trailer Music
I am no expert by any means at this genre - but I remember seeing some tutorials on Youtube awhile back when I was taking a stab at this sort of stuff, I believe the Youtube channel was called "Modern Film Composer" or something of the likes. Also +1 on the Nick Murray tutorials.
I would agree with Mojo also - the mix and overall production has a lot to do with it being "epic". I've heard rock songs that sound epic as well as orchestral stuff and even hybrid - but I've also heard examples in all of those styles that sound thin and weak.
Just my .02
I would agree with Mojo also - the mix and overall production has a lot to do with it being "epic". I've heard rock songs that sound epic as well as orchestral stuff and even hybrid - but I've also heard examples in all of those styles that sound thin and weak.
Just my .02
- edmondredd
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Re: Resources Needed- Trailer Music
I really appreciate your answers. I might not have make myself clear. I am looking into hybrid sounds/ synth tutorials but specifically for trailer music.
I do agree about the production and mixing side of things. But that's widely available. It's the specific things such as stuttering risers/ massive booms, hybrid synth programing.
Thanks again Orest, Mojo and Mark for the suggestions
I do agree about the production and mixing side of things. But that's widely available. It's the specific things such as stuttering risers/ massive booms, hybrid synth programing.
Thanks again Orest, Mojo and Mark for the suggestions
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Re: Resources Needed- Trailer Music
Edmond, I think what you are actually describing is sound design, the type of sound design that uses samples, effects, and synth programming, to come up with unique sounds. That in itself isn't really genre specific, although they are used more in some genres and not at all in others. Trailer music is a fairly small niche genre if compared to most of the others. Unless trailer music is limited sound and instrument wise, which I don't believe it is, I would think you would study them separate, to learn the format of the trailer, and the sound design on it's own merit.
https://www.asoundeffect.com/modern-trailer-sound/
Melda Production has a lot of sound design type effects that might be in a sound designers toolbox.
https://www.meldaproduction.com/MGranularMB
https://www.meldaproduction.com/product/effects-browser
And of course there are numerous tutorials on the various types of synth programming. With granular and additive type synthesis, you actually use a sample, say an explosion or a violin sample, and tear it down and reconstruct it differently. Some of the melda effects are probably built upon the granular and additive type synthesis but maybe with more focused and controlled parameters to obtain the desired effect.
There are so many sampled sounds available, from explosions to dog barks, paid for and free, to transform, I don't think there is much need to record your own.
Usually in granular or additive synthesis, you might use just 1 sample, say bowed violin string G. G3 pp, and the result would be pitched across the keyboard, making 1 instrument. However, you could use the same synth presets and make your own sampled instrument in a sampler, with every note on every string, at 3 velocities, if you used the Iowa University instrument samples.
http://theremin.music.uiowa.edu/MISviolin.html
https://www.asoundeffect.com/modern-trailer-sound/
Melda Production has a lot of sound design type effects that might be in a sound designers toolbox.
https://www.meldaproduction.com/MGranularMB
https://www.meldaproduction.com/product/effects-browser
And of course there are numerous tutorials on the various types of synth programming. With granular and additive type synthesis, you actually use a sample, say an explosion or a violin sample, and tear it down and reconstruct it differently. Some of the melda effects are probably built upon the granular and additive type synthesis but maybe with more focused and controlled parameters to obtain the desired effect.
There are so many sampled sounds available, from explosions to dog barks, paid for and free, to transform, I don't think there is much need to record your own.
Usually in granular or additive synthesis, you might use just 1 sample, say bowed violin string G. G3 pp, and the result would be pitched across the keyboard, making 1 instrument. However, you could use the same synth presets and make your own sampled instrument in a sampler, with every note on every string, at 3 velocities, if you used the Iowa University instrument samples.
http://theremin.music.uiowa.edu/MISviolin.html
- edmondredd
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Re: Resources Needed- Trailer Music
Len, thank you for your answer and the links.. it is probably the start of what I'm looking for, and I guess next step would be to fully understand how to design sound using the different types of synth.
again thanks a lot for these resources,
again thanks a lot for these resources,
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Re: Resources Needed- Trailer Music
Yw Edmond!
If you happen to be using Logic Pro, it now includes Alchemy. I have it on a windows machine before Apple bought it from Camel Audio. It has a multitude of different types of synthesis, like additive, spectral, granular, virtual analog... It's probably best learning the various synth types, because you don't spend time learning how to get around in different synth softwares.
Native Instruments is another. FM8 is fm synthesis, which Alchemy doesn't have.
There are a ton of synths out there, one of the most important things is what type of synth it is, there are more VA (virtual analog), than any, and what type of synthesis is used for what type of sound.
If you happen to be using Logic Pro, it now includes Alchemy. I have it on a windows machine before Apple bought it from Camel Audio. It has a multitude of different types of synthesis, like additive, spectral, granular, virtual analog... It's probably best learning the various synth types, because you don't spend time learning how to get around in different synth softwares.
Native Instruments is another. FM8 is fm synthesis, which Alchemy doesn't have.
There are a ton of synths out there, one of the most important things is what type of synth it is, there are more VA (virtual analog), than any, and what type of synthesis is used for what type of sound.
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